
Qizilbashi Cavalry | |
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Belongs to | Mughal Empire, Mysore |
Type | Missile Cavalry |
Weapon(s) | Bow; Sword |
Ammunition | 10 |
Soldiers in each unit | 45 |
Melee Attack | 10 |
Charge bonus | 14 |
Defense skill | 9 |
Morale | 7 |
Range | 70 |
Accuracy | 40 |
Reloading | 20 |
Tech requirement | Carbines |
Produced from | Drill School |
Special abilities |
|
Cost | 970 |
Upkeep | 290 |
Turns to Train | 1 |
Unit Cap | None |
Qizilbashi Cavalry are a type of missile cavalry in Empire: Total War.
Description[]
These tribal cavalry are ideal for quick, bloody, skirmish attacks.
Their small horses can get them into and out of a fight with little trouble, making them well-suited to raiding tactics rather than a long, wearing fight. They are often positioned on the wings of an army, where they can rapidly take advantage of any isolated or vulnerable enemies. They are also superb at pursuing broken enemy units to prevent them reforming.
Historically, the Qizilbash tribes settled in northern Afghanistan and the middle of Mughal India. Their name derives from the Turkic for “Red Heads” due to their distinctive red headwear, which they kept even during their time under Safavid Persian rule.
General Information[]
Their ability to fire from horseback can make them useful for hit-and-run; however, their lower accuracy makes them not as deadly as their major faction-equivalents. They act like early Light Dragoons with poorer accuracy and smaller regiment sizes.