
The Inuit Nations are a minor Native American faction in Empire: Total War. They only have one region which is in North Eastern Canada. The Inuit Nations are the only faction of Native Americans which are not playable in The Warpath Campaign.
Basics at start[]
- Protectorates – None
- Allies – None
- Trade Partners – None
- Enemies – Pirates
- Religion – Animism
- Government – Absolute Monarchy
- Ruler – Lawoughqa I (Chieftan)
- Population – 2,263
- Prosperity - Destitute
- Prestige – Feeble
- Treasury – 7500
- Technology – None
- Gentlemen – None
- Rakes – None
America Theatre[]
Agvituk, Montagnais[]
- Starting Buildings – Hunting Grounds
- Infrastructure – Not Developed
- Population – 2,263
- Wealth – 39
- Religion – Animism 90.0%, Catholicism 10.0%
- Starting Towns/Ports – Mistastin Trapper Post (Fur Trader)
- Later Villages/Ports – Rigolet (Village), Cartwright (Port), Catucto (Port)
Factions | |
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Major Factions | Austria • France • Great Britain • Maratha Confederacy • Mughal Empire • Ottoman Empire • Poland-Lithuania • Prussia • Russia • Spain • Sweden • United Provinces • United States |
Minor Factions | Afghanistan • Barbary States • Bavaria • Cherokee Nations • Courland • Crimean Khanate • Dagestan • Denmark • Genoa • Georgia • Gran Colombia • Greece • Hannover • Hessen • Hungary • Huron Confederacy • Inuit Nations • Ireland • Iroquois Confederacy • Italian States • Knights of St. John • Louisiana • Mamelukes • Mexico • Morocco • Mysore • Naples & Sicily • New Spain • Norway • Persia • Pirates • Plains Nations • Portugal • Pueblo Nations • Punjab • Quebec • Savoy • Saxony • Scotland • Thirteen Colonies • Venice • Westphalia • Württemberg |
Other Factions | Powhatan Confederacy • Virginia Colonists |
Unused Factions | Khanate of Khiva • Tuscany • Mecklenburg • Schleswig-Holstein • Swiss Confederation |