Not to be confused with General's Bodyguard (Western) and General's Bodyguard (Eastern), or Chief's Bodyguard

General's Bodyguard (Indian) | |
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Belongs to | Maratha Confederacy |
Type | Missile Cavalry |
Weapon(s) | Musket; Lance |
Ammunition | 20 |
Soldiers in each unit | 24 |
Melee Attack | 8 |
Charge bonus | 26 |
Defense skill | 10 |
Morale | 10 |
Range | 70 |
Accuracy | 40 |
Reloading | 20 |
Tech requirement | None |
Produced from | Military Academy or none |
Special abilities |
|
Cost | 1350 SP/640 MP |
Upkeep | 100 |
Turns to Train | 1 or none |
Unit Cap | None |
The General's Bodyguard is a type of missile cavalry in Empire: Total War.
Description[]
These tough warriors and soldiers have only one task: keeping their commander alive and well in the swirling chaos of battle.
A general can only do his duty properly if these men keep rough and unpleasant fellows from interrupting his calm deliberations about how to kill as many of the enemy as possible for as little loss as possible.
Only the most loyal and fiercest fighters are assigned to a general’s bodyguard. Good manners are a bonus, of course, but a strong sword arm and a deadly aim are more use! Their equipment is generally of the finest quality, and their pay is often supplemented from the general’s own pocket: they have a sound financial interest in keeping him alive, as well as their honour in carrying out a duty successfully!
General Information[]
The Indian variant of the General's Bodyguard is very different from General's Bodyguard (Western). It has elephants instead of horses as mounts, making it considerably more difficult to kill; also, it is lightly armed with musketeers, giving it limited range capability.
The elephants also give it a massive charge bonus, and will scare enemy units, making it a valuable fighting unit as well as all the normal bonuses. As two people sit on each elephant there are only 12 elephants rather than 24.