
Clansmen | |
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Belongs to | Scotland |
Type | Melee Infantry |
Weapon(s) | Sword |
Soldiers in each unit | 120 |
Melee Attack | 13 |
Charge bonus | 9 |
Defense skill | 9 |
Morale | 7 |
Tech requirement | None |
Produced from | Magistrate or higher in Scotland |
Special abilities |
|
Cost | 780 SP (cannot be recruited in multiplayer) |
Upkeep | 190 |
Turns to Train | 1 |
Unit Cap | None |
Clansmen are a type of melee infantry in Empire: Total War. They are exclusive to Scotland.
Description[]
These fierce Highland warriors intimidate all enemies with their wild skirling attacks and barbarous apparel.
Highland clans are the last tribal society in Western Europe. Men fight for their chieftains because they are expected to defend their clans’ honour and lands. They fight for these in the same way that they have done for centuries: with the broadsword and buckler, pistol, and Lochaber axe. There is little that regular line troops find as disturbing as the sight of a clan bearing down on them, screaming their hate and defiance. Highland Scots are brave, hard men.
Historically, the clans were destroyed as a military force at Culloden in 1746, by both British regulars and other, loyalist clansmen. The romance of the clans died on the field, along with a great many men who hurled themselves into a storm of lead and cannonballs armed with nothing more than swords. The clansmen were then repeatedly betrayed and used by their own chiefs, and then eventually driven off the land when sheep became more profitable. Highlanders were forced to scatter across the world, taking their fighting traditions with them.
General Information[]
Clansmen occasionally spawn if Scotland rebels. They are formidable in close combat, but suffer from the same shortcomings as other melee infantry: they cannot engage at a distance, and may suffer heavy casualties trying to close the gap.
Scotland only has access to these with the lower level government buildings, the Magistrate or Governor's Residence, in its home region. This means that unless Scotland specifically keeps its government building low-level, it eventually loses access to Clansmen.
Along with the likes of Miquelets, Mountain Troops and Race-Built Galleons, Clansmen are some of the only units that are unique to a minor faction.